Do I hate survival/gauntlet games? I love and hate knowing that I should not win a game. Let me examine further. I love the idea of victory. If I don't immediately see victory within reach, I will probably move on to another game. So this becomes my problem today: to endure the challenges of a game where the end is unclear.
I do NOT endure unclear challenges because I prefer immediate success. If a game cannot present me with immediate goals and rewards, then I will not continue. Tell me what I am going for. Show me what I need to do. Do not leave me in the dark.
That is the point of some games, however. By not playing these games I am not understanding a section of the game spectrum. This section of games grows larger still because I generally dislike the zombie genre.
So here is my task: to beat Omar's Orthogonal Oyster Outing. A zombie survival game with unclear goals. And to clarify, the game does give the goal of reaching a helicopter. However, this is only stated within the readme and at this point I have yet to find any evidence of a copter or its whereabouts within the game. Therefore: unclear goal.
[note: I am also playing through Chrono Trigger, which is epic, and it could be stated that I am unclear on where the game might take me, though the goals are generally clear and close. But I am liking my first true foray into a jRPG.]